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Sample Based Texture extraction for Model based coding
This paper addresses an important issue in Model-based coding, namely, how to extract the facial texture. The traditional method is to utilize a cyber scanner to get the user’s facial texture together with personal 3D head model, and use the extracted texture and model in model based coding. It is an expensive and complicate method. In this paper, we suggest to use sample based method to incorp…
Contributors
- Umeå universitet Teknisk-naturvetenskaplig fakultet Tillämpad fysik och elektronik
Creator
- Yao Zhengrong 1971- , Umeå universitet, Tillämpad fysik och elektronik
- Li Haibo 1965- , Umeå universitet, Tillämpad fysik och elektronik
Publisher
- Tillämpad fysik och elektronik
Type of item
- Other academic
- Report
- book
- Book
Date
- 2004
- 2005-01-26
- 2005-01-26
- 2004
Contributors
- Umeå universitet Teknisk-naturvetenskaplig fakultet Tillämpad fysik och elektronik
Creator
- Yao Zhengrong 1971- , Umeå universitet, Tillämpad fysik och elektronik
- Li Haibo 1965- , Umeå universitet, Tillämpad fysik och elektronik
Publisher
- Tillämpad fysik och elektronik
Type of item
- Other academic
- Report
- book
- Book
Date
- 2004
- 2005-01-26
- 2005-01-26
- 2004
Providing institution
Aggregator
Rights statement for the media in this item (unless otherwise specified)
- http://rightsstatements.org/vocab/InC/1.0/
- http://rightsstatements.org/vocab/InC/1.0/
Identifier
- oai:DiVA.org:umu-431
Format
- electronic9
- electronic
- 9
Language
- en
Is part of
- http://data.theeuropeanlibrary.org/Collection/a1041
Relations
- DML Technical Report1652-8441
Year
- 2004
Providing country
- Sweden
Collection name
First time published on Europeana
- 2014-09-07T10:17:00.913Z
Last time updated from providing institution
- 2014-09-07T10:17:00.913Z