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Adaptive Bounding Volume Hierarchies for Efficient Collision Queries
The need for efficient interference detection frequently arises in computer graphics, robotics, virtual prototyping, surgery simulation, computer games, and visualization. To prevent bodies passing directly through each other, the simulation system must be able to track touching or intersecting geometric primitives. In interactive simulations, in which millions of geometric primitives may be in…
Contributors
- Lisper Björn professor
- Akenine-Möller Tomas professor
- Redon Stefane Dr.
- Mälardalens högskola Akademin för innovation, design och teknik
Creator
- Larsson Thomas 1968- , Mälardalens högskola, Akademin för innovation, design och teknik
Publisher
- Mälardalen University
Date
- 2009
- 2009-03-05
- 2009-03-10
- 2009-03-10
- 2009-03-05
- 2009
Contributors
- Lisper Björn professor
- Akenine-Möller Tomas professor
- Redon Stefane Dr.
- Mälardalens högskola Akademin för innovation, design och teknik
Creator
- Larsson Thomas 1968- , Mälardalens högskola, Akademin för innovation, design och teknik
Publisher
- Mälardalen University
Date
- 2009
- 2009-03-05
- 2009-03-10
- 2009-03-10
- 2009-03-05
- 2009
Providing institution
Aggregator
Rights statement for the media in this item (unless otherwise specified)
- http://rightsstatements.org/vocab/InC/1.0/
- http://rightsstatements.org/vocab/InC/1.0/
Identifier
- oai:DiVA.org:mdh-4665
Format
- electronic250
- electronic
- 250
Language
- en
- en
Is part of
- http://data.theeuropeanlibrary.org/Collection/a1041
Relations
- Mälardalen University Press Dissertations1651-423871
Year
- 2009
Providing country
- Sweden
Collection name
First time published on Europeana
- 2014-09-07T10:37:27.517Z
Last time updated from providing institution
- 2014-09-07T10:37:27.517Z